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Old Jun 10, 2007, 10:51 PM // 22:51   #1
Pre-Searing Cadet
 
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Location: Queens,N.Y.
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Arrow Major Advice Needed

This is my first online game ever, and although I've got the basics, but I'm at a point where I'm lost now. For one, is there a refernce for terminoligy that I can look up and two, is there a manual made for players by players. Any advice on anything related to the game would be helpful.

BTW my char. is a lv.9 Warrior/Elementalist which I concentrate on fire magic

This would be a good area if you wanna write and show off how much you know Thanks!
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Old Jun 10, 2007, 11:31 PM // 23:31   #2
Pre-Searing Cadet
 
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And whats up with the dancing? How is that done?
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Old Jun 10, 2007, 11:32 PM // 23:32   #3
Lion's Arch Merchant
 
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This is your new bible - http://gw.gamewikis.org/wiki/Main_Page

Some useful parts for you
http://gw.gamewikis.org/wiki/Pre-Searing_guide
http://gw.gamewikis.org/wiki/Effective_warrior_guide
http://gw.gamewikis.org/wiki/Category:Glossary
http://gw.gamewikis.org/wiki/Common_scams
http://gw.gamewikis.org/wiki/Emotes

By the way, a W/E isn't usually the best choice of professions, mostly used for conjure gimmicky builds, but you can change later in the game, or re-roll (delete and remake your character), if it doesn't work out for you.
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Old Jun 10, 2007, 11:50 PM // 23:50   #4
Jungle Guide
 
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Yea, if you're W/E don't concentrate on fire magic, you're gonna have alot of people get pissed at you...

You should instead grab tanking skills (via. guild wiki, link in post above) and use elementalist skills to help "buff"(strenghten) your normal skills. Such as:

[skill]conjure flame[/skill]


another "classic" combination is the hamstorm Warrior (not sure how effective this is anymore):

[skill]Hamstring[/skill]

to cripple
and...

[skill]fire storm[/skill]

to bring em down, kinda funny.

For terminology, there is a wikipedia guide: http://en.wikipedia.org/wiki/MMORPG_terms_and_acronyms
(that took FOREVER to find... bookmarked)

For a guide for player by player, that'd be guildwiki. Link is in above post.

Dancing is /dance

A good chunk of the emotes should have come with your game

Hope this helps..

Last edited by I Might Avenge U; Jun 11, 2007 at 12:03 AM // 00:03..
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Old Jun 10, 2007, 11:56 PM // 23:56   #5
Jungle Guide
 
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Edit: opps double posted...
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Old Jun 11, 2007, 07:49 AM // 07:49   #6
Desert Nomad
 
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Welcome to GuildWars

As said: A warrior is not good for fire magic. While it may work great in the beginning, it will get diffucult later, because warriors do not have enough energy for the fire magic spells.

If you want to play as warrior, you can best go for melee combat, where the warrior is made for. If you want to use fire magic, you should create a new Elementalist character.

Also, when you are new to trading, watch out for scam:
http://gw.gamewikis.org/wiki/Common_scams
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Old Jun 11, 2007, 07:54 AM // 07:54   #7
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Welcome to the game

if you need any help in game, add me to your friends list (press 'N'), just give me a shout and if I'm free I'll come help out or find a guild member thats free to help you

oh, my in game name is Tyr Dominator
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Old Jun 11, 2007, 08:20 AM // 08:20   #8
Desert Nomad
 
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Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
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Basically, dont spend too much points in your secondary proffesion, unless it is really good synergy with your skills.

Fire Magic is no such.

If you want to do fire magic damage, play full elementalist, they have a much larger energy pool, double energy regen and can make the skill more powerfull then secondary elementalists, since they can wear headpiece + runes with fire magic boost.

I still dont understand how ppl that want to tank can ever take skills like Firestorm with them, it is the bane of true tanks. The purpose for tank people is to stay on one spot and absorb a lot of damage that would normally go to the softer teammembers. Also a good tank can 'herd' foes into compact groups, so that the nukers/or area damage dealers can kill it. Preferably with skills other then Firestorm, since that makes foes scatter.

Warriors can basically become two sub-classes (ignore axe/sword/hammer distribution), which are tank and ganker. The warrior has the advantage in the game of having the highest armor, so you can easily tank. And with many points put in Strength and Tactics, your tank skills will increase.
Tanking can be boring though, and often you do not see how usefull you actually are being to the rest of the team by doing so. You could also gank behind enemy lines, though a assasin will do a lot more damage then you. On the other hand, you can go behind their lines easily because of that high armor rating of yours. Just be carefull not to piss off your monks, since they are the ones that have to run after you to heal you, which is REALLY annoyin if you play monk.
Don't make the mistake that all young warriors make and try to gank foes too far from your monks bubble (the inner circle on the compass around ur character). 1.5x the bubble radius is max u should be away from your monks. Tanks should be at exactly or just outside the radius of all teammembers, so the attention will stay at you.
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Old Jun 11, 2007, 01:39 PM // 13:39   #9
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earth or water magic may be a better attribute to use, they can help you out by increasing your defence and adding conditions or knockdowns to your opponent.
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Old Jun 11, 2007, 08:09 PM // 20:09   #10
Jungle Guide
 
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Quote:
Originally Posted by Guildmaster Cain
I still dont understand how ppl that want to tank can ever take skills like Firestorm with them, it is the bane of true tanks.
it worked for my Koss
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Old Jun 11, 2007, 09:39 PM // 21:39   #11
Forge Runner
 
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Firestorm is a scatter nightmare. I started my first character as a W/E.

It didn't take long to realise you don't have the energy to cast a lot of spells.

In the end I ran Conjure builds til I ascended.
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